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Fallout: New CaliforniaRadian-Helix MediaProject Team BrazilRick HukkanenBrandan LeeFreddie FarnsworthSeriesReleaseOctober 23, 2018 (BETA 200)Mode(s)Fallout: New California is a and is an unofficial prequel to the, made by Brandan Lee and Radian-Helix Media. It was released in two installments, with the first installment released on May 31, 2013, and the second installment released as a beta on October 23, 2018. Originally known as Fallout: Project Brazil, the modification was renamed to Fallout: New California on September 1, 2017.In April 2018, the project entered private beta for the second installment; the public beta for Fallout: New California was released as planned on October 23, 2018.

Contents.Development Project lead Brandan Lee of Radian-Helix Media, LLC was inspired by the games Fallout and Fallout 2 from. With the help of friends in the film, TV, radio, and live theater industries, Lee set out to create a modification of Fallout 3 for people who appreciated the style of the original Black Isle games. According to Lee, the mod was first conceptualized in 2010, but development didn't begin until 2012, with a prototype being released for Fallout 3, and the first full installment being released for New Vegas. Lee states that he headed a team of three people, with occasional community donations, who would spend four years creating the modification; eventually ending up with 5,000 lines of dialogue from twenty different actors and three hours of gameplay for the first installment alone. Lee named the mod 'Project Brazil' partly due to inspiration by the film, and as a nod to Black Isle Entertainment through the Irish myth of the mythological island of.90% of Project Brazil 's assets for BETA 1.0.0 were created between January 2012 and May 2013, when the story was refined after a year-long break away from the project. Lee created a worldspace the size of that found in Bethesda's Fallout 3, and wrote the dialog in tandem with level and character design.

Freddie Farnsworth joined in January 2013 as lead project technician; applying a global NavMesh, and re-rendering the level of detail mesh on a computer custom built for the task. In 2017, the project was renamed to Project New California.While in development, the final installment promised to expand upon the mod with new quests and factions. There are over 16,000 lines of dialogue in BETA 200.

Gameplay Fallout: New California was split into two installments, the first was released in 2013, and the beta for the second installment was released on October 23, 2018; as with and, Fallout: New California has a radio station that comments on the actions of the player as the story progresses. The radio stations in Fallout: New California debuted with a completely original soundtrack; the player's S.P.E.C.I.A.L statistics have a greater impact on dialog choices with NPCs and player skills than in Fallout: New Vegas. Story Fallout: New California was planned to be broken into three segments but, by December 13, 2013, the third installment was scrapped; the first installment was released on May 31, 2013, the second installment was released on October 23, 2018. There are 11 possible endings; the story takes place in 2260, 21 years before the start of Fallout New Vegas. First installment The first installment is set in Vault 18 near the San Bernardino mountains at the, after the events of; the player can choose to be either a Warrior or a Scientist.

It is revealed that one of the prominent members of the vault is part of the, after which the vault erupts into civil war. With the player being able to side with the Enclave or defend Vault 18; the first installment has around 3 hours of gameplay time, and 7 hours including all of the branching content.In the beginning, the player is selected as a replacement for the 'Patriots' team, on the night of the final game of 'Vault Ball' for the cup. During the match, the player can select to Tackle (Path of the Warrior) or Dodge (Path of the Scientist). Depending on the choice, the player can find himself in Coach Bragg's Office (Tackle), being praised for winning the game and offered a job in the Vault Security, or in the Vault Infirmary (Dodge), waking up from being injured and losing the game, with his/her leg broken.After interacting with the residents, the player goes to sleep in the lower levels. Meanwhile, members of 'The Patriots' team, radicalized by John Bragg, revealed to be a member of the Enclave alongside his sister, Chevy, the new Vault Security chief, begin an attack, causing an explosion and collapsing parts of the lower levels.The player wakes up, finding his/her siblings dead.Second installment The second installment, released on October 23, 2018, focuses on the player dealing with three factions, the New California Republic, a band of raiders called the Survivalists, and the remnants of the Master's army from the original. Reception Project Brazil was ninth on 's Top Mods of 2013 list. References.

A computing platform or digital platform is the environment in which a piece of software is executed. It may be the hardware or the operating system a web browser and associated application programming interfaces, or other underlying software, as long as the program code is executed with it. Computing platforms have different abstraction levels, including a computer architecture, an OS, or runtime libraries. A computing platform is the stage. A platform can be seen both as a constraint on the software development process, in that different platforms provide different functionality and restrictions. For example, an OS may be a platform that abstracts the underlying differences in hardware and provides a generic command for saving files or accessing the network. Platforms may include: Hardware alone, in the case of small embedded systems.

Embedded systems can access hardware directly, without an OS. A browser in the case of web-based software; the browser itself runs on a hardware+OS platform, but this is not relevant to software running within the browser.An application, such as a or word processor, which hosts software written in an application-specific scripting language, such as an Excel macro. This can be extended to writing fully-fledged applications with the suite as a platform. Software frameworks. Cloud computing. Extending the idea of a software framework, these allow application developers to build software out of components that are hosted not by the developer, but by the provider, with internet communication linking them together; the social networking sites and are considered development platforms.

Fallout: New California is Finally Here; A first look at one of Fallout's Largest Mods Ever - Duration: 12:28. JuiceHead 195,595 views.

A virtual machine such as the. Applications are compiled into a format similar to machine code, known as, executed by the VM.

A virtualized version of a complete system, including virtualized hardware, OS, storage; these allow, for instance, a typical Windows program to run on. Some architectures have multiple layers, with each layer acting as a platform to the one above it.In general, a component only has to be adapted to the layer beneath it. For instance, a program has to be written to use the Java virtual machine and associated libraries as a platform but does not have to be adapted to run for the Windows, or platforms. However, the JVM, the layer beneath the application, does have to be built separately for each OS., AmigaOS 4, IBM i Linux VM QNX Bada iOS Binary for Wireless Mono. NET Framework Flash AIR GNU Java platform, XUL and Qt Smartface Vexi Ordered from more common types to less common types: Commodity computing platforms, that is, x86 or compatible personal computer hardware with Windows operating system, custom Apple Inc. Fallout 4: Nuka-World is an expansion pack for the 2015 Fallout 4.

It was developed by, published by, released on August 30, 2016, for, and, it is set in the eponymous fictional amusement park Nuka-World. As with Fallout 4, Nuka-World can be played in perspectives; the player controls the during their journey through Nuka-World, a former amusement park, now run by groups of raiders. Nuka-World's main gameplay consists of both exploration.

Upon completion of quests, the player is rewarded with both the franchise's fictional currency, bottle caps from bottles, experience points. Development of Nuka-World began after Fallout 4's November 2015 release; the expansion was based on player feedback expressing a desire for more content involving Raiders. Rumors of Nuka-World began circulating three months before the official release after a file hinting at a new expansion was found in Fallout 4's source code.Development was confirmed by Matt Grandstaff on the Bethesda Game Studios blog. Fallout 4: Nuka-World received both a positive and mixed response, with reviewers praising the new locations, but rated Nuka-World less favorably to Far Harbor—a previous expansion pack for the game—believing it suffered from having a less apparent story-line. Nuka-World is an expansion pack for the action role-playing game, Fallout 4; the ability to swap between first-person and third-person perspectives is available in both the expansion and the original version. Nuka-World is the territory of roving gangs of bandits who terrorize the Commonwealth; the player can access Nuka-World when they reach level thirty, upon arrival are subject to ', a maze. At the end of The Gauntlet, the player must defeat a boss to be crowned the new leader of the raiders; the player can claim the parts of the park the raiders have not yet annexed by entering the area and defeating the enemies residing there.The enemies in Nuka-World consist of more powerful versions of existing ones.

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The – a small computer strapped to the character's wrist which contains maps, statistics and items – plays a role in both Fallout 4 and Nuka-World; when the player reaches level thirty and is able to explore Nuka-World, the Pip-Boy receives a radio signal alerting the player. Nuka-World adds minor additions to the game's crafting mechanics, allowing the player to mix varieties of Nuka-Cola to create new flavors. L attributes.

Is an denoting the character attributes which the player can distribute through the means of acquired stat points. The available character attributes consist of: strength, endurance, intelligence and luck. In order to create these items, the player will need to collect raw materials from the game world and find recipe books to unlock new flavors. Nuka-World is set in the eponymous Nuka-Cola themed amusement park. Once a popular tourist destination run by the Nuka-Cola Corporation, the park has since been overrun by three gangs of raiders.Unlike the raiders featured in the base game, the raiders of Nuka-World are much more disciplined and organised, with each gang following a different path. There are three main factions of raiders within Nuka-World: the Operators, the Pack, the Disciples; the Operators are led by Maggy 'Mags' Black, alongside her brother William and their friend Lizzie Wyath.

The Pack is headed by the alpha of the gang; the Disciples are led by Nisha, with her lieutenants Savoy and Dixie, are the most bloodthirsty of the three gangs, preferring to inflict as much violence as possible. A minor faction, called the Hubologists, live outside the park. Nuka-World itself is divided into six smaller parts, each of which can be explored by the player: Nuka-Town, U. The park's central hub, made up of restaurants, souvenir stores, sideshows. The area surrounding Nuka-World includes: Bradberton, a town built to house park employees, the defunct Nuka-World power plant, a haunted mansion and tourist attraction, the Nuka-World containing a UFO-themed carnival ride which the Hubologists are convinced is a genuine spaceship.Like the Island in, Nuka-World is outside the Commonwealth. The player can access Nuka-World by riding a called the Nuka-Express; the Sole Survivor investigates a pre-War amusement park, Nuka-World, when radio advertisements are broadcast into the Commonwealth. Porter Gage, a veteran raider, contacts the Sole Survivor after boarding a monorail and tells them that they are walking into a death trap.

Upon arrival, th. A game programmer is a software engineer, programmer, or computer scientist who develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of 'game programmer'. A game programmer should not be confused with a game designer. In the early days of video games, a game programmer took on the job of a designer and artist; this was because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary.

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Game concepts were light and games were only meant to be played for a few minutes at a time, but more art content and variations in gameplay were constrained by computers' limited power; as specialized hardware and home systems became more powerful, game developers could develop deeper and could include such features as high-resolution and full color graphics, advanced artificial intelligence and digital sound.Technology has advanced to such a great degree that contemporary games boast 3D graphics and using assets developed by professional graphic artists. Nowadays, the derogatory term ' has come to imply the kind of bright colors and blocky design that were typical of early video games; the desire for adding more depth and assets to games necessitated a division of labor.

Art production was relegated to full-time artists. Next game programming became a separate discipline from game design.

Now, only some games, such as the game, are simple enough to require just one full-time programmer. Despite this division, most game developers have some say in the final design of contemporary games. A contemporary video game may include advanced, artificial intelligence, 3D graphics, digitised sound, an original musical score, complex strategy and may use several input devices and may be playable against other people via the Internet or over a LAN; each aspect of the game can consume all of one programmer's time and, in many cases, several programmers.Some programmers may specialize in one area of game programming, but many are familiar with several aspects. The number of programmers needed for each feature depends somewhat on programmers' skills, but are dictated by the type of game being developed. Game engine programmers create the base engine of the game, including the simulated physics and graphics disciplines.

Video games use existing game engines, either commercial, open source or free, they are customized for a particular game, these programmers handle these modifications. A game's physics programmer is dedicated to developing the physics. A game will only simulate a few aspects of real-world physics. For example, a space game may need simulated gravity, but would not have any need for simulating water.

Since processing cycles are always at a premium, physics programmers may employ 'shortcuts' that are computationally inexpensive, but look and act 'good enough' for the game in question. In other cases, unrealistic physics are employed to allow easier gameplay or for dramatic effect.Sometimes, a specific subset of situations is specified and the physical outcome of such situations are stored in a record of some sort and are never computed at runtime at all. Some physics programmers may delve into the difficult tasks of inverse and other motions attributed to game characters, but these motions are assigned via motion capture libraries so as not to overload the CPU with complex calculations. For a role-playing game such as, only one physics programmer may be needed. For a complex combat game such as Battlefield 1942, teams of several physics programmers may be required; this title belonged to a programmer who developed specialized algorithms and clever optimizations for 2D graphics.

Today, however, it is exclusively applied to programmers who specialize in developing and modifying complex 3D graphic renderers; some 2D graphics skills have just become useful again, for developing games for the new generation of cell phones and handheld game consoles.A 3D graphics programmer must have a firm grasp of advanced mathematical concepts such as vector and matrix math and linear. Skilled programmers specializing in this area of game development can demand high wages and are a scarce commodity, their skills can be used for video games on any platform.

An AI programmer develops the logic of time to simulate intelligence in opponents, it has evolved into a specialized discipline, as these tasks used to be implemented by programmers who specialized in other areas. An AI programmer may program and enemy tactic systems; this is one of the most challenging aspects of game programming and its sophistication is developing rapidly.

Contemporary games dedicate 10 to 20 percent of their programming staff to AI; some games, such as strategy games like or role-playing video games such as, use AI while others, such as puzzle games, use it sparingly or not at all. Many game developers have created entire languages that can be used to program their own AI for games via scripts.These languages are less technical than the language used to implement the game, will be used by the game or level designers to implement the world of the game. Many studios make their games' scripting available to players. Is a real-time tactical role-playing game set in the Fallout universe.

Developed by and published by, was released on 14 March 2001 for, it sold above 300,000 units worldwide by 2008. The game follows a squad of the. Although the game takes place in the Fallout universe, it does not follow or continue the story of either Fallout.

Fallout Wiki New California Republic

Fallout Tactics shipped with a bonus CD; the bonus CD included Fallout: Warfare, a table-top miniatures game based on the Fallout universe, as well as a bonus mission for the main game. Unlike the previous two Fallout games, Fallout Tactics emphasizes tactical strategy. Players have much more limited interactions with non-player characters, but they can still trade with them, some missions include dialogue. Instead of towns, Fallout Tactics centers around Brotherhood missions; the bunkers serve as a central point for the Brotherhood, players can obtain the services of quartermasters, personnel, medics.Characters from completed missions visit the bunkers. After receiving a mission briefing from the general in charge of the bunker, the player's squad can move to the area where the mission will take place.

Although this is a town, it can be a factory, military encampment, or a Vault. There, the player is given a map of the area marked with notes.

Combat in Fallout Tactics is more complicated than in the previous two Fallout games. Unlike those, which featured an individual turn-based system, Fallout Tactics features three modes of combat: Continuous Turn-Based, Individual Turn-Based, Squad Turn-Based. In CTB, everyone can act at the same time, action points are regenerated at a rate based on Agility. ITB is the system used in the original games. STB is a variation of that. Other changes include the ability to change stance, modifiers for height, setting sentry modes, which let characters shoot automatically in CTB upon encountering an enemy. Fallout Tactics is the first Fallout game to feature a mode.In this mode, each player faces off against opposing players.

During game setup, players are granted a number of points with which to purchase squad members and gear. Although the main character on the game has to be human, recruits from the brotherhood and characters in multiplayer matches can be of any of the six races featured in the game: Humans: Humans are the most common race on the wastelands, they do not excel in any particular area. Humans gain perks every three levels. Super Mutants: Modified by the Forced Evolutionary Virus, super mutants are hulking beasts that are excellent at combat but lacking in intelligence and agility, they can't use small weapons such as pistols or rifles. Super Mutants gain perks every four levels. Ghouls: Ghouls are humans who have mutated due to the radiation of the wastes and have long lifespans.

Although not as strong as humans, ghouls are more perceptive, they gain perks every four levels. Deathclaws: Deathclaws are massive beasts that use their bodies' size and strength to tear their enemies apart.They can't use most items or wear armor and can only use melee weapons, though most of their strikes will knock opponents down, preventing retaliation. Although lacking in intelligence and, the bodies of deathclaws are far more durable than humans, they gain a perk every four levels.

Dogs: Dogs are that have adapted to life in the Wastelands, their main strengths are perception and agility. Dogs gain perks every two levels.: Robots are machines created to fight. Although they always have an average amount of luck and no Charisma, Robots are strong and tough, resistant to most attacks, immune to poison and radiation. Robots never gain perks.

With nuclear apocalypse looming over the world, several vaults were constructed to contain the best and brightest of humanity. By being shielded from the imminent death, the offspring of these people could reclaim and repopulate the Earth. However, before the entire network could be completed, nuclear war broke out. One of the military vaults located in emerged from the war determined to restore civilization.Using their superior weapons, they were able to reclaim the surrounding wasteland. The members of this vault formed the, an organization dedicated to restoring civilization and reclaiming or developing new and better technologies. A split soon formed in the Brotherhood, however. One faction supported allowing tribals to join the organization to prevent a lack of troops; the other faction wanted to keep the Brotherhood pure and not accept outsiders.

Fallout new california nexus

The faction against expansion won out, the other faction was sent across the mountains on great airships to destroy the remnants of the mutant army defeated in the first Fallout game. A lightning storm struck down the ships and they were dispersed and forced to crash-land. One of the surviving airships crashed near the ruins of post-war. After regrouping, free from the Brotherhood members in California who wanted nothing to do with the tribals, the crash survivors established a first base near Chicago and founded a new Brotherhood that would grow and expand by recruiting outsiders and expanding across the land.When the game starts, the Brotherhood is trying to claim territory surrounding Chicago. By offering protection to vi.

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The Master known as Richard Moreau and, is a fictional character and one of the central antagonists that influences the events of the video game series Fallout. A horrific mass of mutated flesh infused with the computer system of the underground vault in which he resides, the Master is the leader of the Unity movement that wants to replace the human race that had not suffered with his new race of mutants, believing that they will never fight among each other; the Master serves as the primary and final boss in the original Fallout role-playing video game and the would-be antagonist of the cancelled game. He was supposed to be the villain of the Interplay Films' cancelled Fallout film treatment; the Master is the creator and leader of the super mutant race, the mastermind behind a movement called 'The Unity', the aim of, to turn every human possible into a super mutant. He claims that those who can not be mutated by the virus as well as those that choose not to will be allowed to live, provided they submit themselves to sterilization.In his vision, the Unity is for humanity's own good, as super mutants are better adapted to live in a post-nuclear wasteland finally eliminating the differences and the human fallacies that brought about the nuclear war. The Master was born as Richard Moreau. Following the war, he has been a resident of the nuclear shelter Vault 8 known as Vault City, where he worked as a doctor until he was exiled from the city for murder, he changed his name to Richard Grey and headed south, ending up at the settlement known as the Hub, where he met Harold, a prominent caravan leader and trader. Following increasing attacks on Harold's caravans by mutated creatures, the pair teamed up and led a group of scientists who mounted an expedition to investigate the source of this threat, his party stumbled upon the, in which the U.

Government had been experimenting with the Forced Evolutionary Virus. With the exception of Grey and Harold, the party was killed by the mutants and the base's still active defense systems.Harold escaped, Grey was plunged into a vat of FEV by a robotic arm. Floating in the vats for a month, Grey transformed into the, blob-like being, that would become known as the Master and bionically merged with computer equipment inside it, he began capturing humans that stumbled upon his lair, intentionally exposing them to the FEV. However, the Master perfected his method of infecting humans and began creating the 'master race' of super mutants, who followed his every command. Decades as his army's influence began to spread throughout the wastes, the Master came into contact with a group of human cultists, led by a man named. Realizing the benefits of retaining undipped humans in his service to act as spies throughout the region, the Master recruited the cult into his service, he discovered the location of an unnumbered experimental vault prototype, located just south of the center of the ruins of, renamed as the Boneyard. The Master relocated to the vault with his human cult followers and a portion of his ever-growing super mutant army, oversaw the building of a large cathedral on the surface above the vault.The cult became known as the Children of the Cathedral, continued to be led by Morpheus, who reported directly to the Master.

While the Children appear to be a fervent religious order and Morpheus are a front that the Master uses to advance his plan for the future of mankind: the Unity. In Fallout, the Master has powerful abilities, able to project vivid that break the mind of any enemy without some form of mental protection. Besides that, the Master has a genius level intellect and incredible natural, having rallied an army of cultishly devoted human and super-mutant followers around him and mastered genetic engineering through his experiments with the FEV.

Unknown to him, the Unity scenario is not realistic as all super mutants are themselves sterile and cannot procreate; the of Fallout dubbed the Vault Dweller, can help Vree, a scientist of the society, come to this conclusion, use this information to convince the Master that his endeavour has no chances of success and to self-destruct.Unless the player joins the Master, the end result is the same: the Cathedral is destroyed by a nuclear bomb, killing everyone within. The Master's legacy of super mutants and the FEV continued, including being mentioned throughout the series. A phrase 'The Master Lives' could be seen in promotional animation for the cancelled; the Master is a hideously mutated being composed of several other creatures and electronic parts, all melded together. Apart from his appearance, one of his most notable features is his unique way of speaking, as his voice is computer-generated and sentences are composed from samples of several people's speech, his original name was derived from.

Defeating the Master is one of the main objectives in the original Fallout; the Vault Dweller has three options to choose from for this task: he or she can either kill the Master though combat, convince him to abandon his plan, or bypass the Master by manually setting off a nuclear bomb. Is a 1985 British-American science fiction film directed by and written by Gilliam,. The film stars and features, and; the film centres on, a man trying to find a woman who appears in his dreams while he is working in a mind-numbing job and living in a small apartment, set in a consumer-driven dystopian world in which there is an over-reliance on poorly maintained machines. Brazil's of bureaucratic, government is reminiscent of.

Sarah Street's British National Cinema describes the film as a 'fantasy/satire on bureaucratic society'. Jack Mathews, a film critic and the author of The Battle of Brazil, described the film as 'satirizing the bureaucratic dysfunctional industrial world, driving Gilliam crazy all his life'; the film is named after the recurrent theme song, Ary Barroso's ', known as 'Brazil' to British audiences, as performed by.Though a success in, the film was unsuccessful in its initial release. It has since become a cult film. In 1999, the voted Brazil the 54th greatest British film of all time. In 2017 a poll of 150 actors, writers and critics for magazine saw it ranked the 24th best British film ever.

In a dystopian, hyper-bureaucratic future, Sam Lowry is a low-level government employee who daydreams of himself as a winged warrior saving. A fly gets jammed in a printer and creates a typographical error, resulting in the incarceration and accidental death during interrogation of Archibald Buttle, instead of renegade air conditioning specialist and suspected terrorist Archibald Tuttle.

Sam is assigned the task of rectifying the error. Visiting Buttle's widow, Sam encounters their neighbour Jill Layton, is astonished to discover that she resembles the woman from his recurring dreams.

Jill has been trying to help Mrs Buttle establish what happened to her husband, but her efforts have been obstructed by.Unknown to her, she is now considered a terrorist accomplice of Tuttle for attempting to report the mistake of Buttle's arrest. Sam approaches Jill, but she avoids giving him full details, worried the government will track her down. Sam reports a fault in his apartment's air conditioning. Central Services are uncooperative, but Tuttle, who used to work for Central Services but left because of his dislike of the tedious and repetitive paperwork, unexpectedly comes to his assistance. Tuttle repairs Sam's air conditioning, but when two Central Services workers and, Sam has to fob them off to let Tuttle escape; the workers return to demolish Sam's ducts and seize his apartment under pretence of fixing the system. Sam discovers that the only way to learn about Jill is to be transferred to, where he will be able to access her classified records, he has turned down a promotion arranged by his mother, obsessed with the rejuvenating plastic surgery of cosmetic surgeon Dr Jaffe.Sam retracts his refusal by speaking with Deputy Minister Mr Helpmann at a party hosted by Ida.

Having obtained Jill's records, Sam tracks her down before she can be arrested falsifies the records to indicate her death, allowing her to escape pursuit; the two are apprehended by the government at gunpoint. Charged with for abusing his new position, Sam is restrained in a chair in a large, empty cylindrical room, to be tortured by his old friend, Jack Lint. Sam is told; as Jack is about to start the and other members of the resistance break into the Ministry, shooting Jack, rescuing Sam, blowing up the Ministry building. Sam and Tuttle flee together, but Tuttle disappears amid a mass of scraps of paperwork from the destroyed building. Sam stumbles into the funeral of Ida's friend.

Sam discovers that his mother now resembles Jill, is too busy being fawned over by young men to care about her son's plight. Guards disrupt the funeral, Sam falls into the open casket and through a black void.He lands in a street from his daydreams, tries to escape police and monsters by climbing a pile of flex-ducts. Opening a door, he is surprised to find himself in a truck driven by Jill; the two leave the city together. However, this 'happy ending' is a: in reality, he is still strapped to the chair, it is implied.

Realising that Sam has descended into blissful insanity, Jack and Mr Helpmann declare him a lost cause and leave the room. Sam remains in the chair and humming '.

Pryce has described the role as the highlight of his career, along with that of in Carrington. Was considered for the role.

As Jill Layton. Gilliam's first choice for the part was. Gilliam was dissatisfied with Greist's performance, chose to cut or edit some of her scenes as a result. As Archibald 'Harry' Tuttle.

De Niro still wanted a part in the film after being denied that of Jack Lint, so Gilliam offered him the smaller role of Tuttle.as Mrs. According to, Gilliam called her and said, 'I ha.